3-Layer Transaction Lock
Utilizing Redis Redlock to serialize, followed by PostgreSQL row-level locks for transaction write-back.
SELECT status, winner_id FROM auctions WHERE id = $1 FOR UPDATE;Developed a custom real-time reverse auction platform with NestJS, Next.js, Redis, and WebSockets, solving client-server countdown drift and concurrency-safe double-selling race conditions.
Redis Redlock overhead during simultaneous Buy clicks
Zero deadlock transaction validation capacity
Resolving severe network clock drift in client-side countdowns and preventing race conditions and double-selling when thousands of users simultaneously trigger Buy Now clicks.
Engineered an NTP-style latency handshake syncing all client clocks to absolute server time and formulated a 3-layer concurrency-safe ordering pipeline.
Separated high-frequency bidding telemetry entirely into memory caches (Redis HASH) to shield primary database from excessive SQL write-locks.
Constructed a WebSocket-based handshake estimating ping latency and adjusting client device timers to synchronize with server clock.
Price drops appear random to participants but are generated deterministically server-side, guaranteeing the auction lands exactly on its minimum price at expiry. The client renders a projection of server state. It never computes a price of its own.
Participation is gated by tiered ticket spend, from a single-ticket tap through to a 25-ticket drop, with auto-refill so a user never loses an auction to an empty balance mid-bid. The economics and the concurrency model were designed together, not bolted on.
Utilizing Redis Redlock to serialize, followed by PostgreSQL row-level locks for transaction write-back.
SELECT status, winner_id FROM auctions WHERE id = $1 FOR UPDATE;If something here looks like what you're facing, tell me about it. The first conversation is an architecture discussion, not a sales call.